Just as a heads up, we need to test Earsplitter again to get a track.ini & setup decided on. I have talked with a notable dirt guy in the NR2003 community and he recommended to use 3.3 as the grip settings. However I would like to have a little less grip then that but at a controllable point as well as the grooves to be equaled up between the top and bottom, whether by grip changes or a different width of track or something. I have tried progressive banking on this months ago and it didn't work well at all so that is kinda of out of the cards (not counting with the amount of split sections in turn 1, it would be pain on my part. As far as other stuff that needs to be competed, we still have to get pit stalls and lp's for sure, I think I have other track.ini stuff done but I will go over it just in case.
1 other thing I would like to try is realistic weather, as it has been used in rFactor (RFE plugin) before to simulate track conditions changing. If I remember correctly, the primary league that does that format currently for that sim is SimPro for both their Sprint Car and Midget leagues.