Solstice Racing
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Solstice Racing. Sign ups are now open for the new seasons!
 
HomeLatest imagesHigh Plains Raceway Released 7c3K2F7RegisterLog in
Donate



Please donate to make sure things keep running here.
Like our page
Our Partners
High Plains Raceway Released FInzoqm

High Plains Raceway Released SInIxxP

High Plains Raceway Released 8ZYsMSX

High Plains Raceway Released Q1ZNvzf

High Plains Raceway Released YtoHmfG

 

 High Plains Raceway Released

Go down 
AuthorMessage
Caleb Paul
Admin
Admin
Caleb Paul


Number of posts : 4388
Age : 31
Location : Colorado
Registration date : 2008-12-11

High Plains Raceway Released Empty
PostSubject: High Plains Raceway Released   High Plains Raceway Released EmptySun Apr 29, 2012 2:02 pm

This is a fun little roadie that was made a few years back so the SCCA could keep running at a track in Denver.
High Plains Raceway Released 594nr2003_2012_04_28_21_4
High Plains Raceway Released 761nr2003_2012_04_28_21_4
Download HERE

Info from the read me:

Trackname: High Plains Raceway 2012
Version: v 1.0
Year of creation: 2012
Date of Release: April 28th 2012
Racing sim: NASCAR Racing 2003 Season
Author(s): Caleb Paul aka NASCARGearHead
Type of track: Real

This is the 4th offical track produced by Caleb Paul and solsticeracing.net

AI Support: Yes

Physics tested with: GNS and CTS

Details:
This is a SCCA club track that was built on the outskirts of downtown Denver a few years ago. Arie Luyendyk Sr. has said this is a very challenging race track.

Features:
Track is up to date with the most recent upgrades to the track that happening last month
The new asphalt has more grip than the old asphalt.

The AI has been tweaked by myself, it is not the best in the world but it provides decent racing with CTS and GNS physics. CUP has not been tested.

Bugs and other random things:

- The only "bug" that is known would be the spectator cam. For some reason when I made the cameras it would not allow me to adjust it at all. Tried everything I could think of, but no go.

- You should be okay to spin across most areas of the track without hitting a glitch, but in some places the ground is uneven and can cause damage.

CREDITS:

BOWTIE - For using his haulers.
Back to top Go down
https://solsticeracing.forumotion.net
 
High Plains Raceway Released
Back to top 
Page 1 of 1
 Similar topics
-
» High Plains McCloskey Motors 100
» Thunderhill Raceway - Released
» Solstice Raceway Stadium Released
» Miller High Life Shootout at Riverside Intl. Raceway
» Daytona Battle at the Beach released

Permissions in this forum:You cannot reply to topics in this forum
Solstice Racing :: Sim Racing :: NASCAR Racing 2003 Season-
Jump to: