• This is a fictional track based in Colorado Springs, Colorado, its a .75 mile track with banked turns at 25 degrees, straightaway's are banked at 5.
• It's a real good side-by-side racing track with all 3 lanes having different grip levels. Track has been mostly tested with CTS and GNS physics, CUP physics are more unknown on how they handle.
• AI have a tendency to wreck on a start at times, but once past the start they are for the most part fine. They will need to be adjusted with rated carsets.
• Track has 2 seperate pit lanes.
Enjoy!
Download
HEREReadme/Credits:
Colorado Springs Raceway released 3/11/11
Credits and Thanks to:
Josh Chin (trackmaster25) for the camera files.
BOWTIE for a few TSO's
Thanks to all the beta testers:
Adam Codol (Wheel)
Chris Wetz (Wheel)
Dan Mackay (Keyboard)
Josh Chin (Wheel)
Jordan Robson (Wheel)
Keith Sherman (Keyboard)
Matt Emerson (Gamepad)
Shawn Taylor (Wheel)
Known Issues: Full pacelap will not work, and spotter will say you either will get a penalty or will be clear of pitlane halfway down the back straight, even though you don't get anything.
This track is a fictional and in no way based off of anything in real life.
This track and pieces of the track are allowed to be posted elsewhere with the original readme inside.
_________________
R.I.P. Dan Wheldon #773X Retro Series Champion
2X ROC Champion
2X ASA Champion
1X RIROC Champion
AF:
4-3 DEN:
4-3 PIT:
3-3Online Career:
Top 5's: 279
Top 10's: 426
Poles: 29
Wins: 81
Championships: 6
iRacing wins: 21
11/6